Choke
School: Fire
Level: Not level limited.
Accuracy: 80%
Pips: 2
Effect: Stuns all enemies for 1 Round
Requirements: End of Krokotopia
Click to see only the Choke Spell.
Immolate
School: Fire
Level: Not level limited.
Accuracy: 100%
Pips: 4
Effect: 600 fire damage to target and 250 damage to self
Requirements: End of Krokosphinx
Click to see only the Immolate Spell.
Scald
School: Fire
Level: Not level limited.
Accuracy: 75%
Pips: 5
Effect: 465 fire damage to all enemies over 3 rounds
Requirements: End of Marleybone
Click to see only the Scald Spell.
Steal Charm
School: Fire
Level: Not level limited.
Accuracy: 80%
Pips: 1
Effect: Steal 1 Positive Charm
Requirements: End of Wizard City
Click to see only the Steal Charm Spell.
Brimstone Revenant
School: Fire
Level: Not level limited.
Accuracy: 75%
Pips: 4
Effect: Deals 440 Fire damage.
Requirements: Legendary Artisan
Click to see only the Brimstone Revenant Spell.
Fire Cat
School: Fire
Level: 1
Accuracy: 75%
Pips: 1
Effect: 80-120 fire damage
Click to see only the Fire Cat Spell.
Fireblade
School: Fire
Level: 2
Accuracy: 100%
Effect: +35% to next Fire Damage spell
Click to see only the Fireblade Spell.
Fire Elf
School: Fire
Level: 5
Accuracy: 75%
Pips: 2
Effect: 50 + 210 Fire Damage over 3 Rounds
Click to see only the Fire Elf Spell.
Fire Prism
School: Fire
Level: 7
Accuracy: 100%
Effect: Convert Fire Damage to Ice Damage
Click to see only the Fire Prism Spell.
Glacial Shield
School: Fire
Level: 8
Accuracy: 100%
Effect: -70% to next Storm and Ice Damage spell
Click to see only the Glacial Shield Spell.
Fire Shield
School: Fire
Level: 10
Accuracy: 100%
Effect: -80% to next Fire Damage Spell
Click to see only the Fire Shield Spell.
Sunbird
School: Fire
Level: 10
Accuracy: 75%
Pips: 3
Effect: 295-355 Fire Damage
Click to see only the Sunbird Spell.
Link
School: Fire
Level: 12
Accuracy: 75%
Pips: 2
Effect: 180 Fire Damage over 3 rounds to target and 120 Health over 3 rounds to self
Click to see only the Link Spell.
Tranquilize
School: Fire
Level: 15
Accuracy: 100%
Pips: 2
Effect: Reduce Threat on Target
Click to see only the Tranquilize Spell.
Fire Trap
School: Fire
Level: 16
Accuracy: 100%
Effect: +25% to next Fire Damage spell
Click to see only the Fire Trap Spell.
Heck Hound
School: Fire
Level: 18
Accuracy: 75%
Pips: X
Effect: 130 fire damage per pip over 3 Rounds
Click to see only the Heck Hound Spell.
Quench
School: Fire
Level: 22
Accuracy: 100%
Pips: 2
Effect: Dispell next outgoing Fire Spell
Click to see only the Quench Spell.
Meteor Strike
School: Fire
Level: 22
Accuracy: 75%
Pips: 4
Effect: 305-345 Fire Damage to all enemies
Click to see only the Meteor Strike Spell.
Take Power
School: Fire
Level: 25
Accuracy: 100%
Pips: 1
Effect: Sacrifice minion for 3 Pips
Click to see only the Take Power Spell.
Wyldfire
School: Fire
Level: 26
Accuracy: 100%
Pips: 2
Effect: +25% to all Fire Damage spells
Click to see only the Wyldfire Spell.
Fire Elemental
School: Fire
Level: 28
Accuracy: 100%
Pips: 3
Effect: Summons a Minion of Fire
Click to see only the Fire Elemental Spell.
Phoenix
School: Fire
Level: 33
Accuracy: 75%
Pips: 5
Effect: 515-595 Fire Damage
Click to see only the Phoenix Spell.
Fuel
School: Fire
Level: 35
Accuracy: 100%
Pips: 2
Effect: +25% to next 3 Fire Damage spells
Click to see only the Fuel Spell.
Smoke Screen
School: Fire
Level: 38
Accuracy: 100%
Pips: 1
Effect: -40% next accuracy all enemies
Click to see only the Smoke Screen Spell.
Helephant
School: Fire
Level: 42
Accuracy: 75%
Pips: 6
Effect: 625-705 Fire Damage
Click to see only the Helephant Spell.
Fire Dragon
School: Fire
Level: 48
Accuracy: 75%
Pips: 7
Effect: 440 + 351 fire damage over three rounds
Click to see only the Fire Dragon Spell.
Mega Tranquilize
School: Fire
Level: 50
Accuracy: 100%
Pips: X
Effect: Majorly Reduce Threat on Target
Click to see only the Mega Tranquilize Spell.
Power Link
School: Fire
Level: 55
Accuracy: 75%
Pips: 4
Effect: 55 + 345 Fire Damage & 40 + 240 Healing over 3 rounds
Click to see only the Power Link Spell.
Efreet
School: Fire
Level: 58
Accuracy: 75%
Pips: 8
Effect: Deal 895 Fire Damage and -90% to next outgoing Damage spell
Click to see only the Efreet Spell.
Rain of Fire
School: Fire
Level: 68
Accuracy: 75%
Pips: 9
Effect: Deal 300 Fire Damage + 800 Fire Damage over 3 rounds to all enemies
Click to see only the Rain of Fire Spell.
Mass Fire Prism
School: Fire
Level: 70
Accuracy: 100%
Pips: 2
Effect: Convert Fire Damage to Ice Damage for all enemies
Click to see only the Mass Fire Prism Spell.
Detonate
School: Fire
Level: 72
Accuracy: 75%
Pips: 4
Effect: Destroy 1 Damage over time and deal 100% Damage
Click to see only the Detonate Spell.
Backdraft
School: Fire
Level: 75
Accuracy: 100%
Pips: X
Effect: +15% per Pip to next Fire Damage spell
Click to see only the Backdraft Spell.
Firespear
School: Fire
Level: 80
Accuracy: 100%
Effect: +10% Piercing to next Fire Damage spell
Click to see only the Firespear Spell.
Sun Serpent
School: Fire
Level: 88
Accuracy: 75%
Pips: 10
Effect: 900-1000 Fire damage to single enemy, and 300 Fire damage to all enemies.
Requirements: Have previously unlocked Level 68 spell quest Fire Walk With Me
Click to see only the Sun Serpent Spell.
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